| Interface | Description |
|---|---|
| AcquireHook |
Class used with AgisItems.
|
| ActivateHook |
used with Agisitems - this gets called when a user activates this
item
|
| Cooldown.CooldownObject | |
| UnacquireHook |
Class used with AgisItems.
|
| Class | Description |
|---|---|
| AbilityActivateHook |
an activate hook for items that trigger abilities when the item is activated,
the mob uses the ability
|
| AccountEffectItemAcquireHook |
An acquire hook for items that turn into currency
when acquired.
|
| AccountEffectItemActivateHook |
An acquire hook for items that turn into currency
when acquired.
|
| AchievementItemActivateHook |
an activate hook for items that trigger adding Vip Ponts or Expand Vip Time
when the item is activated
|
| Agis | |
| AgisAbility |
The AgisAbility object describes an action that a mob can perform.
|
| AgisAbility.Entry |
From what I can tell, this class is pointless. - Andrew
|
| AgisAbilityState | |
| AgisCombatSkill | |
| AgisEffect | |
| AgisEffect.EffectState | |
| AgisSkill | |
| AmmoItemActivateHook |
an activate hook for items that trigger abilities
when the item is activated, the mob uses the ability
|
| AmmoItemUnacquireHook |
An acquire hook for items that turn into a building resource
when acquired.
|
| BuildingResourceAcquireHook |
An acquire hook for items that turn into a building resource
when acquired.
|
| Cooldown | |
| Cooldown.State | |
| CreateClaimActivateHook |
an activate hook for items that trigger abilities
when the item is activated, the mob uses the ability
|
| CurrencyItemAcquireHook |
An acquire hook for items that turn into currency
when acquired.
|
| CurrencyItemActivateHook |
an activate hook for items that trigger abilities
when the item is activated, the mob uses the ability
|
| DCMap |
maps a base DC to an item specific DC
you have an item like a leather tunic, and you
want to put that on a human female.
|
| EquipActivateHook |
an activate hook attached to equippable items, eg: weapons, armor
hook will unequip the item in the current slot and equip the item
associated with the hook
|
| PlayerShopActivateHook |
an activate hook for items that trigger Start Creation of the Player Shop
when the item is activated
|
| QuestNotifyStatus |
see QuestNotifyManager
this class describes whether the quest is available by the player
to 'take' or complete, with respect to an npc
|
| QuestStartItemActivateHook |
an activate hook for items that trigger abilities
when the item is activated, the mob uses the ability
|
| RecipeItemActivateHook |
An acquire hook for items that turn into a building resource
when acquired.
|
| SkillActivateHook |
an activate hook attached to skill scrolls.
|
| SkillPointsItemActivateHook |
an activate hook for items that trigger adding Vip Ponts or Expand Vip Time
when the item is activated
|
| SkillResetActivateHook |
an activate hook for items that trigger adding Vip Ponts or Expand Vip Time
when the item is activated
|
| SocketActivateHook | |
| SpawnMobAcquireHook |
An acquire hook for items that turn into Mob
when acquired.
|
| TalentPointsItemActivateHook |
an activate hook for items that trigger adding Vip Ponts or Expand Vip Time
when the item is activated
|
| TalentResetActivateHook |
an activate hook for items that trigger adding Vip Ponts or Expand Vip Time
when the item is activated
|
| TradeSession |
the trade session stores the state and objects being traded
|
| VipItemActivateHook |
an activate hook for items that trigger adding Vip Ponts or Expand Vip Time
when the item is activated
|
| Enum | Description |
|---|---|
| AgisAbility.AbilityResult | |
| AgisAbility.ActivationState | |
| AgisAbility.AoeType | |
| AgisAbility.TargetSpecies | |
| AgisAbility.TargetSubType | |
| AgisAbility.TargetType |