public class ChangeClassEffect extends AgisEffect
AgisEffect.EffectState| Modifier and Type | Field and Description |
|---|---|
protected int |
aspectId |
protected boolean |
resetAbility |
protected boolean |
resetSkillStatBonus |
bonusEffect, bonusEffectReq, bonusEffectReqConsumed, chance, damageType, dot, duration, effectSkillType, forceInterruption, interruption_chance, interruption_chance_max, isBuff, multipleCopies, numPulses, removeBonusWhenEffectRemoved, replacable, skillDurationMod, skillEffectMod, stackLimit, stackTime, stealthReduce, tags| Constructor and Description |
|---|
ChangeClassEffect(int id,
java.lang.String name) |
| Modifier and Type | Method and Description |
|---|---|
void |
apply(AgisEffect.EffectState state) |
int |
getNewClass() |
boolean |
getResetAbility() |
boolean |
getSkillStatBonus() |
void |
setNewClass(int aspectId) |
void |
setResetAbility(boolean resetAbility) |
void |
setSkillStatBonus(boolean resetSkillStatBonus) |
activate, addTag, applyEffect, applyEffect, applyEffect, applyEffect, applyEffect, applyPassiveEffect, canApplyToImmine, canApplyToImmune, checkDamageMitigation, checkDuelDefeat, deactivate, equals, generateState, generateState, generateState, getBonusEffect, getBonusEffectReq, getBonusEffectReqConsumed, getChance, getDamageType, getDOT, getDuelEffect, getDuration, getEffectSkillType, getForceInterruption, getIcon, getID, getInterruptionChance, getInterruptionChanceMax, getName, getNumPulses, getPulseTime, getSkillDurationMod, getSkillEffectMod, getStackLimit, getStealthReduce, getTags, getTargetEffectsOfMatchingType, hashCode, isBuff, isBuff, isContinuous, isContinuous, isPassive, isPassive, isPeriodic, isPeriodic, isPersistent, isPersistent, isStackTime, pulse, remove, removeAllEffectsByID, removeBonusWhenEffectRemoved, removeBonusWhenEffectRemoved, removeEffect, removeEffect, removeEffectByID, removeEffectByID, removeEffectByID, removeNonContinuousEffects, removeNonPassiveEffects, resume, setBonusEffect, setBonusEffectReq, setBonusEffectReqConsumed, setChance, setDamageType, setDOT, setDuelEffect, setDuration, setEffectSkillType, setForceInterruption, setIcon, setID, setInterruptionChance, setInterruptionChanceMax, setMultipleCopies, setName, setNumPulses, setReplacable, setSkillDurationMod, setSkillEffectMod, setStackLimit, setStackTime, setStealthReduce, stackCheck, stealthReduce, toString, unloadprotected int aspectId
protected boolean resetAbility
protected boolean resetSkillStatBonus
public void apply(AgisEffect.EffectState state)
apply in class AgisEffectpublic int getNewClass()
public void setNewClass(int aspectId)
public boolean getResetAbility()
public void setResetAbility(boolean resetAbility)
public boolean getSkillStatBonus()
public void setSkillStatBonus(boolean resetSkillStatBonus)