public class EventMessageHelper
extends java.lang.Object
Modifier and Type | Field and Description |
---|---|
static java.lang.String |
AUCTION_OWN_LIMIT |
static java.lang.String |
CANNOT_SELL_ITEM |
static java.lang.String |
CLAIM_PURCHASED |
static java.lang.String |
COMBAT_ABILITY_LEARNED |
static java.lang.String |
COMBAT_BLOCKED |
static java.lang.String |
COMBAT_BUFF_GAINED |
static java.lang.String |
COMBAT_BUFF_LOST |
static java.lang.String |
COMBAT_CASTING_CANCELLED |
static java.lang.String |
COMBAT_CASTING_STARTED |
static java.lang.String |
COMBAT_COOLDOWN_EXTENDED |
static java.lang.String |
COMBAT_DAMAGE |
static java.lang.String |
COMBAT_DAMAGE_CRITICAL |
static java.lang.String |
COMBAT_DEBUFF_GAINED |
static java.lang.String |
COMBAT_DEBUFF_LOST |
static java.lang.String |
COMBAT_DODGED |
static java.lang.String |
COMBAT_EVADED |
static java.lang.String |
COMBAT_EXP_GAINED |
static java.lang.String |
COMBAT_HEAL |
static java.lang.String |
COMBAT_HEAL_CRITICAL |
static java.lang.String |
COMBAT_HEALTH_TRANSFER |
static java.lang.String |
COMBAT_IMMUNE |
static java.lang.String |
COMBAT_MISSED |
static java.lang.String |
COMBAT_PARRIED |
static java.lang.String |
COMBAT_REPUTATION_CHANGED |
static java.lang.String |
COMBAT_RESISTED |
static java.lang.String |
COMBAT_REVIVED |
static java.lang.String |
CRAFTING_STATION_ERROR |
static java.lang.String |
DUEL_COUNTDOWN |
static java.lang.String |
DUEL_DEFEAT |
static java.lang.String |
DUEL_NOT_OUT_OF_BOUNDS |
static java.lang.String |
DUEL_OUT_OF_BOUNDS |
static java.lang.String |
DUEL_START |
static java.lang.String |
DUEL_VICTORY |
static java.lang.String |
ENCHANTING_FAILED |
static java.lang.String |
ENCHANTING_INTERRUPT |
static java.lang.String |
ENCHANTING_SUCCESS |
static java.lang.String |
EQUIP_FAIL |
static java.lang.String |
EQUIP_FAIL_ITEM_UNIQUE |
static java.lang.String |
EQUIP_MISSING |
static java.lang.String |
ERROR_ALREADY_IN_GUILD |
static java.lang.String |
ERROR_DEAD |
static java.lang.String |
ERROR_GUILD_MEMBER_LIMIT |
static java.lang.String |
ERROR_GUILD_RANK_NO_DELETE_IS_MEMBER |
static java.lang.String |
ERROR_IN_COMBAT |
static java.lang.String |
ERROR_INSUFFICIENT_PERMISSION |
static java.lang.String |
ERROR_MOUNTED |
static java.lang.String |
ERROR_NO_EQUIP_SLOT |
static java.lang.String |
ERROR_PLAYER_ON_BLOCK_LIST |
static java.lang.String |
ERROR_PLAYER_ON_YOUR_BLOCK_LIST |
static java.lang.String |
ERROR_WRONG_EQUIP_SLOT |
static java.lang.String |
GUILD_MASTER_NO_LEAVE |
static java.lang.String |
GUILD_MEMBER_JOINED |
static java.lang.String |
GUILD_MEMBER_LEFT |
static java.lang.String |
GUILD_NO_DEMOTE |
static java.lang.String |
GUILD_NO_PROMOTE |
static java.lang.String |
INSTANCE_REQUIRES_GROUP |
static java.lang.String |
INSTANCE_REQUIRES_GUILD |
static java.lang.String |
INSUFFICIENT_CLAIM_OBJECT_ITEMS |
static java.lang.String |
INVALID_ITEM |
static java.lang.String |
INVALID_TRADE_CURRENCY |
static java.lang.String |
INVENTORY_FULL |
static java.lang.String |
ITEM_HARVESTED |
static java.lang.String |
ITEM_LOOTED |
static java.lang.String |
MISSING_ITEM |
static java.lang.String |
NO_ITEM_DURABILITY |
static java.lang.String |
NOT_ENOUGH_CURRENCY |
static java.lang.String |
OWNER_CANT_BUY_SELL |
static java.lang.String |
PLAYER_SHOP_LIMIT |
static java.lang.String |
PLAYER_SHOP_WRONG_INSTANCE_TYPE |
static java.lang.String |
QUEST_PROGRESS |
static java.lang.String |
REPAIR_SUCCESSFUL |
static java.lang.String |
REPUTATION_CHANGED |
static java.lang.String |
RESOURCE_HARVEST_FAILED |
static java.lang.String |
RESOURCE_NODE_BUSY |
static java.lang.String |
SKILL_ALREADY_KNOWN |
static java.lang.String |
SKILL_LEVEL_TOO_LOW |
static java.lang.String |
SKILL_MISSING |
static java.lang.String |
SOCIAL_PLAYER_OFFLINE |
static java.lang.String |
SOCKET_RESET_FAILED |
static java.lang.String |
SOCKET_RESET_INTERRUPT |
static java.lang.String |
SOCKET_RESET_SUCCESS |
static java.lang.String |
SOCKETING_FAILED |
static java.lang.String |
SOCKETING_INTERRUPT |
static java.lang.String |
SOCKETING_SUCCESS |
static java.lang.String |
STAT_DECREASE |
static java.lang.String |
STAT_INCREASE |
static java.lang.String |
STORAGE_NOT_EMPTY |
static java.lang.String |
TOO_FAR_AWAY |
Constructor and Description |
---|
EventMessageHelper() |
Modifier and Type | Method and Description |
---|---|
static void |
SendCombatEvent(OID casterOID,
OID targetOID,
java.lang.String eventType,
int abilityID,
int effectID,
int val,
int val2)
Sends a Combat Event to the client allowing it to add an entry to the combat log and be used
for any other display purposes.
|
static void |
SendCombatEvent(OID casterOID,
OID targetOID,
java.lang.String eventType,
int abilityID,
int effectID,
int val,
int val2,
java.lang.String val3,
java.lang.String val4) |
static void |
SendCombatEvent(OID casterOID,
OID targetOID,
java.lang.String eventType,
int abilityID,
int effectID,
int val,
int val2,
java.lang.String val3,
java.lang.String val4,
OID sendTo) |
static void |
SendErrorEvent(OID playerOid,
java.lang.String eventType,
int val,
java.lang.String data)
Not used yet.
|
static void |
SendGeneralEvent(OID playerOid,
java.lang.String eventType,
int val,
java.lang.String data)
Not used yet.
|
static void |
SendInventoryEvent(OID playerOid,
java.lang.String eventType,
int itemID,
int count,
java.lang.String data)
Sends an Inventory Event to the client allowing it to display the information if wanted.
|
static void |
SendQuestEvent(OID playerOid,
java.lang.String eventType,
java.lang.String data,
int val1,
int val2,
int val3) |
static void |
SendReputationChangedEvent(OID playerOid,
java.lang.String eventType,
int val,
java.lang.String name,
java.lang.String data) |
static void |
SendRequirementFailedEvent(OID playerOid,
RequirementCheckResult result) |
public static final java.lang.String COMBAT_DAMAGE
public static final java.lang.String COMBAT_DAMAGE_CRITICAL
public static final java.lang.String COMBAT_HEAL
public static final java.lang.String COMBAT_HEAL_CRITICAL
public static final java.lang.String COMBAT_HEALTH_TRANSFER
public static final java.lang.String COMBAT_REVIVED
public static final java.lang.String COMBAT_MISSED
public static final java.lang.String COMBAT_DODGED
public static final java.lang.String COMBAT_BLOCKED
public static final java.lang.String COMBAT_PARRIED
public static final java.lang.String COMBAT_EVADED
public static final java.lang.String COMBAT_IMMUNE
public static final java.lang.String COMBAT_RESISTED
public static final java.lang.String COMBAT_BUFF_GAINED
public static final java.lang.String COMBAT_DEBUFF_GAINED
public static final java.lang.String COMBAT_BUFF_LOST
public static final java.lang.String COMBAT_DEBUFF_LOST
public static final java.lang.String COMBAT_COOLDOWN_EXTENDED
public static final java.lang.String COMBAT_REPUTATION_CHANGED
public static final java.lang.String COMBAT_EXP_GAINED
public static final java.lang.String COMBAT_ABILITY_LEARNED
public static final java.lang.String COMBAT_CASTING_STARTED
public static final java.lang.String COMBAT_CASTING_CANCELLED
public static final java.lang.String ITEM_HARVESTED
public static final java.lang.String ITEM_LOOTED
public static final java.lang.String REPUTATION_CHANGED
public static final java.lang.String REPAIR_SUCCESSFUL
public static final java.lang.String DUEL_COUNTDOWN
public static final java.lang.String DUEL_START
public static final java.lang.String DUEL_VICTORY
public static final java.lang.String DUEL_DEFEAT
public static final java.lang.String DUEL_OUT_OF_BOUNDS
public static final java.lang.String DUEL_NOT_OUT_OF_BOUNDS
public static final java.lang.String STAT_INCREASE
public static final java.lang.String STAT_DECREASE
public static final java.lang.String CLAIM_PURCHASED
public static final java.lang.String GUILD_MEMBER_JOINED
public static final java.lang.String GUILD_MEMBER_LEFT
public static final java.lang.String ERROR_GUILD_RANK_NO_DELETE_IS_MEMBER
public static final java.lang.String GUILD_MASTER_NO_LEAVE
public static final java.lang.String GUILD_NO_DEMOTE
public static final java.lang.String GUILD_NO_PROMOTE
public static final java.lang.String SOCIAL_PLAYER_OFFLINE
public static final java.lang.String AUCTION_OWN_LIMIT
public static final java.lang.String ERROR_DEAD
public static final java.lang.String NOT_ENOUGH_CURRENCY
public static final java.lang.String INVALID_TRADE_CURRENCY
public static final java.lang.String NO_ITEM_DURABILITY
public static final java.lang.String SKILL_MISSING
public static final java.lang.String SKILL_LEVEL_TOO_LOW
public static final java.lang.String CRAFTING_STATION_ERROR
public static final java.lang.String EQUIP_MISSING
public static final java.lang.String EQUIP_FAIL_ITEM_UNIQUE
public static final java.lang.String EQUIP_FAIL
public static final java.lang.String TOO_FAR_AWAY
public static final java.lang.String RESOURCE_NODE_BUSY
public static final java.lang.String RESOURCE_HARVEST_FAILED
public static final java.lang.String INSTANCE_REQUIRES_GROUP
public static final java.lang.String INSTANCE_REQUIRES_GUILD
public static final java.lang.String SKILL_ALREADY_KNOWN
public static final java.lang.String CANNOT_SELL_ITEM
public static final java.lang.String INVENTORY_FULL
public static final java.lang.String STORAGE_NOT_EMPTY
public static final java.lang.String ERROR_MOUNTED
public static final java.lang.String INVALID_ITEM
public static final java.lang.String MISSING_ITEM
public static final java.lang.String INSUFFICIENT_CLAIM_OBJECT_ITEMS
public static final java.lang.String ERROR_IN_COMBAT
public static final java.lang.String ERROR_INSUFFICIENT_PERMISSION
public static final java.lang.String ERROR_ALREADY_IN_GUILD
public static final java.lang.String ERROR_PLAYER_ON_BLOCK_LIST
public static final java.lang.String ERROR_PLAYER_ON_YOUR_BLOCK_LIST
public static final java.lang.String ERROR_NO_EQUIP_SLOT
public static final java.lang.String ERROR_WRONG_EQUIP_SLOT
public static final java.lang.String SOCKETING_FAILED
public static final java.lang.String SOCKET_RESET_FAILED
public static final java.lang.String SOCKETING_SUCCESS
public static final java.lang.String SOCKET_RESET_SUCCESS
public static final java.lang.String SOCKETING_INTERRUPT
public static final java.lang.String SOCKET_RESET_INTERRUPT
public static final java.lang.String ENCHANTING_FAILED
public static final java.lang.String ENCHANTING_SUCCESS
public static final java.lang.String ENCHANTING_INTERRUPT
public static final java.lang.String ERROR_GUILD_MEMBER_LIMIT
public static final java.lang.String PLAYER_SHOP_LIMIT
public static final java.lang.String OWNER_CANT_BUY_SELL
public static final java.lang.String PLAYER_SHOP_WRONG_INSTANCE_TYPE
public static final java.lang.String QUEST_PROGRESS
public static void SendCombatEvent(OID casterOID, OID targetOID, java.lang.String eventType, int abilityID, int effectID, int val, int val2)
casterOID
- targetOID
- eventType
- val
- public static void SendCombatEvent(OID casterOID, OID targetOID, java.lang.String eventType, int abilityID, int effectID, int val, int val2, java.lang.String val3, java.lang.String val4)
public static void SendCombatEvent(OID casterOID, OID targetOID, java.lang.String eventType, int abilityID, int effectID, int val, int val2, java.lang.String val3, java.lang.String val4, OID sendTo)
public static void SendInventoryEvent(OID playerOid, java.lang.String eventType, int itemID, int count, java.lang.String data)
playerOid
- eventType
- itemID
- count
- data
- public static void SendGeneralEvent(OID playerOid, java.lang.String eventType, int val, java.lang.String data)
playerOid
- eventType
- val
- data
- public static void SendReputationChangedEvent(OID playerOid, java.lang.String eventType, int val, java.lang.String name, java.lang.String data)
public static void SendErrorEvent(OID playerOid, java.lang.String eventType, int val, java.lang.String data)
playerOid
- eventType
- val
- data
- public static void SendRequirementFailedEvent(OID playerOid, RequirementCheckResult result)
public static void SendQuestEvent(OID playerOid, java.lang.String eventType, java.lang.String data, int val1, int val2, int val3)