public class HealthStealDotEffect extends AgisEffect
AgisEffect.EffectState
Modifier and Type | Field and Description |
---|---|
java.util.LinkedList<java.lang.Integer> |
bonusDmgEffectVals |
java.util.LinkedList<java.lang.Integer> |
bonusDmgVals |
protected float |
DamageMod |
protected java.lang.String |
damageProperty |
protected java.lang.String |
effectName |
int |
effectSkillType |
int |
effectType |
int |
effectVal |
protected java.lang.String |
healProperty |
int |
hitRoll |
protected int |
maxDmg |
protected int |
minDmg |
protected java.lang.String |
pulseCoordEffect |
protected int |
pulseDamage |
protected double |
transferModifier |
bonusEffect, bonusEffectReq, bonusEffectReqConsumed, chance, damageType, dot, duration, isBuff, multipleCopies, numPulses, removeBonusWhenEffectRemoved, replacable, skillDurationMod, skillEffectMod, stackLimit
Constructor and Description |
---|
HealthStealDotEffect(int id,
java.lang.String name) |
Modifier and Type | Method and Description |
---|---|
void |
addBonusDmgEffectVal(int effect) |
void |
addBonusDmgVal(int val) |
void |
apply(AgisEffect.EffectState state) |
java.util.LinkedList<java.lang.Integer> |
GetBonusDmgEffectVal() |
java.util.LinkedList<java.lang.Integer> |
GetBonusDmgVal() |
float |
getDamageMod() |
java.lang.String |
getDamageProperty() |
java.lang.String |
getEffectName() |
int |
GetEffectSkillType() |
int |
GetEffectType() |
int |
GetEffectVal() |
java.lang.String |
getHealProperty() |
int |
GetHitRoll() |
int |
getMaxDamage() |
int |
getMinDamage() |
java.lang.String |
getPulseCoordEffect() |
double |
getTransferModifier() |
void |
pulse(AgisEffect.EffectState state) |
void |
setDamageMod(float hps) |
void |
setDamageProperty(java.lang.String property) |
void |
setEffectName(java.lang.String eName) |
void |
setEffectSkillType(int type) |
void |
setEffectType(int type) |
void |
setEffectVal(int effect) |
void |
setHealProperty(java.lang.String property) |
void |
setHitRoll(int roll) |
void |
setMaxDamage(int hps) |
void |
setMinDamage(int hps) |
void |
setPulseCoordEffect(java.lang.String coordEffect) |
void |
setTransferModifier(double modifier) |
activate, applyEffect, applyEffect, applyEffect, applyEffect, applyPassiveEffect, canApplyToImmine, canApplyToImmune, checkDamageMitigation, checkDuelDefeat, deactivate, equals, generateState, generateState, generateState, getBonusEffect, getBonusEffectReq, getBonusEffectReqConsumed, getChance, getDamageType, getDOT, getDuelEffect, getDuration, getEffectSkillType, getIcon, getID, getName, getNumPulses, getPulseTime, getSkillDurationMod, getSkillEffectMod, getStackLimit, getTargetEffectsOfMatchingType, hashCode, isBuff, isBuff, isContinuous, isContinuous, isPassive, isPassive, isPeriodic, isPeriodic, isPersistent, isPersistent, remove, removeBonusWhenEffectRemoved, removeBonusWhenEffectRemoved, removeEffect, removeEffect, removeEffectByID, removeNonContinuousEffects, removeNonPassiveEffects, resume, setBonusEffect, setBonusEffectReq, setBonusEffectReqConsumed, setChance, setDamageType, setDOT, setDuelEffect, setDuration, setIcon, setID, setMultipleCopies, setName, setNumPulses, setReplacable, setSkillDurationMod, setSkillEffectMod, setStackLimit, stackCheck, toString, unload
protected int minDmg
protected int maxDmg
protected int pulseDamage
protected java.lang.String pulseCoordEffect
protected java.lang.String damageProperty
protected float DamageMod
public java.util.LinkedList<java.lang.Integer> bonusDmgEffectVals
public java.util.LinkedList<java.lang.Integer> bonusDmgVals
public int effectSkillType
public int effectVal
protected java.lang.String effectName
public int effectType
public int hitRoll
protected java.lang.String healProperty
protected double transferModifier
public void apply(AgisEffect.EffectState state)
apply
in class AgisEffect
public void pulse(AgisEffect.EffectState state)
pulse
in class AgisEffect
public int getMinDamage()
public void setMinDamage(int hps)
public int getMaxDamage()
public void setMaxDamage(int hps)
public java.lang.String getPulseCoordEffect()
public void setPulseCoordEffect(java.lang.String coordEffect)
public java.lang.String getDamageProperty()
public void setDamageProperty(java.lang.String property)
public float getDamageMod()
public void setDamageMod(float hps)
public void addBonusDmgEffectVal(int effect)
public java.util.LinkedList<java.lang.Integer> GetBonusDmgEffectVal()
public void addBonusDmgVal(int val)
public java.util.LinkedList<java.lang.Integer> GetBonusDmgVal()
public void setEffectSkillType(int type)
setEffectSkillType
in class AgisEffect
public int GetEffectSkillType()
public void setEffectVal(int effect)
public int GetEffectVal()
public void setEffectName(java.lang.String eName)
public java.lang.String getEffectName()
public void setEffectType(int type)
public int GetEffectType()
public void setHitRoll(int roll)
public int GetHitRoll()
public java.lang.String getHealProperty()
public void setHealProperty(java.lang.String property)
public double getTransferModifier()
public void setTransferModifier(double modifier)