public class NotifyPlayAnimationEvent extends Event
Constructor and Description |
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NotifyPlayAnimationEvent() |
NotifyPlayAnimationEvent(AOByteBuffer buf,
ClientConnection con) |
NotifyPlayAnimationEvent(AOObject object)
the object is the object 'playing' the animation
|
NotifyPlayAnimationEvent(OID oid) |
Modifier and Type | Method and Description |
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void |
addAnim(AnimationCommand ac) |
java.util.List |
getAnimList() |
java.lang.String |
getName() |
void |
parseBytes(AOByteBuffer buf)
load this event from the passed in buffer
called by the constructor
|
void |
setAnimList(java.util.List<AnimationCommand> animList) |
AOByteBuffer |
toBytes() |
java.lang.String |
toString() |
getBuffer, getConnection, getEnqueueTime, getObjectOid, setBuffer, setConnection, setEnqueueTime, setEntity, setObject, setObjectOid
public NotifyPlayAnimationEvent()
public NotifyPlayAnimationEvent(OID oid)
public NotifyPlayAnimationEvent(AOByteBuffer buf, ClientConnection con)
public NotifyPlayAnimationEvent(AOObject object)
public AOByteBuffer toBytes()
public void parseBytes(AOByteBuffer buf)
Event
parseBytes
in interface EventParser
parseBytes
in class Event
public void addAnim(AnimationCommand ac)
public void setAnimList(java.util.List<AnimationCommand> animList)
public java.util.List getAnimList()