public class World
extends java.lang.Object
Modifier and Type | Field and Description |
---|---|
static OID |
DEBUG_OID |
static java.lang.Boolean |
FollowsTerrainOverride
temporarily used to override whether the player follows terrain
|
static int |
perceiverRadius |
Modifier and Type | Method and Description |
---|---|
static void |
addTheme(java.lang.String theme)
used to set the UI theme for the game.
|
static void |
clearThemes()
removes all themes
|
static PermissionFactory |
getDefaultPermission() |
static Geometry |
getGeometry() |
static Geometry |
getLocalGeometry() |
static int |
getLocTolerance()
sets the max location diff between server & client before
server forces reset of client loc
|
static java.util.List<java.lang.String> |
getThemes() |
static void |
setDefaultPermission(PermissionFactory factory) |
static void |
setGeometry(Geometry g)
sets the world geometry - the quad tree will be 'this' big
|
static void |
setLocalGeometry(Geometry g) |
static void |
setLocTolerance(int dist)
returns the max location diff between server & client before
server forces reset of client loc
|
static void |
setTheme(java.lang.String theme)
replaces any existing themes set with the passed in theme.
|
public static OID DEBUG_OID
public static java.lang.Boolean FollowsTerrainOverride
public static int perceiverRadius
public static void setGeometry(Geometry g)
public static Geometry getGeometry()
public static void setLocalGeometry(Geometry g)
public static Geometry getLocalGeometry()
public static void addTheme(java.lang.String theme)
public static void setTheme(java.lang.String theme)
public static void clearThemes()
public static java.util.List<java.lang.String> getThemes()
public static void setLocTolerance(int dist)
public static int getLocTolerance()
public static void setDefaultPermission(PermissionFactory factory)
public static PermissionFactory getDefaultPermission()