- Namespace
- UnityStandardAssets
.CrossPlatformInput - Base Types
-
- object
graph BT
Type-->Base0["object"]
Type["CrossPlatformInputManager"]
class Type type-node
Syntax
public static class CrossPlatformInputManager
Properties
| Name | Value | Summary |
|---|---|---|
| mousePosition | Vector3 |
static
|
Methods
| Name | Value | Summary |
|---|---|---|
| AxisExists |
bool |
static
|
| ButtonExists |
bool |
static
|
| GetAxis |
float |
static
|
| GetAxisRaw |
float |
static
|
| GetButton |
bool |
static
|
| GetButtonDown |
bool |
static
|
| GetButtonUp |
bool |
static
|
| RegisterVirtualAxis |
void |
static
|
| Register |
void |
static
|
| SetAxis |
void |
static
|
| SetAxisNegative |
void |
static
|
| SetAxisPositive |
void |
static
|
| SetAxisZero |
void |
static
|
| SetButtonDown |
void |
static
|
| SetButtonUp |
void |
static
|
| Set |
void |
static
|
| Set |
void |
static
|
| Set |
void |
static
|
| Switch |
void |
static
|
| Un |
void |
static
|
| Un |
void |
static
|
| VirtualAxisReference |
Cross |
static
|