- Namespace
- UnityStandardAssets
.CrossPlatformInput - Base Types
-
- object
graph BT
Type-->Base0["object"]
Type["CrossPlatformInputManager"]
class Type type-node
Syntax
public static class CrossPlatformInputManager
Properties
Name | Value | Summary |
---|---|---|
mousePosition | Vector3 |
static
|
Methods
Name | Value | Summary |
---|---|---|
AxisExists |
bool |
static
|
ButtonExists |
bool |
static
|
GetAxis |
float |
static
|
GetAxisRaw |
float |
static
|
GetButton |
bool |
static
|
GetButtonDown |
bool |
static
|
GetButtonUp |
bool |
static
|
RegisterVirtualAxis |
void |
static
|
Register |
void |
static
|
SetAxis |
void |
static
|
SetAxisNegative |
void |
static
|
SetAxisPositive |
void |
static
|
SetAxisZero |
void |
static
|
SetButtonDown |
void |
static
|
SetButtonUp |
void |
static
|
Set |
void |
static
|
Set |
void |
static
|
Set |
void |
static
|
Switch |
void |
static
|
Un |
void |
static
|
Un |
void |
static
|
VirtualAxisReference |
Cross |
static
|