| Class | Description |
|---|---|
| AlterSkillCurrentEffect |
Effect child class that permanently alters the level of a skill.
|
| BonusEffect |
Effect child class that alters the value of a stat on the target for a period of time.
|
| BuildObjectEffect |
Effect child class that starts the build of the specified build
object for the caster.
|
| CooldownEffect |
Effect child class the alters the duration of a cooldown.
|
| CreateClaimEffect |
Effect child class that creates a Claim at the casters location.
|
| CreateItemEffect |
Effect child class that creates an item and gives it to the caster.
|
| CreateItemFromLootEffect |
Effect child class that creates an item and gives it to the caster.
|
| DamageEffect | |
| DamageMitigationEffect |
Effect child class that provides some form of reduction of damage taken.
|
| DespawnEffect |
Effect child class that despawns an object.
|
| DispelEffect |
Effect child class that removes effects from the target.
|
| FactionEffect |
Effect child class that sets the level of reputation for a faction for the player/mob.
|
| HealEffect | |
| HealInstantEffect |
Effect child class that restores health instantly.
|
| HealOverTimeEffect |
Effect child class that restores health over time.
|
| HealthStealDotEffect |
Effect child class that takes health from the target and gives it to the caster over a period of time.
|
| HealthStealEffect |
Effect child class that takes health from the target and gives it to the caster.
|
| HealthTransferEffect |
Effect child class that takes health from the caster and gives it to the target.
|
| ImmuneEffect |
Effect child class that makes the target unattackable for a period of time.
|
| LockpickEffect | |
| MagicalDotEffect |
Effect child class that deals Magical Damage over time to the target.
|
| MagicalStrikeEffect |
Effect child class that deals instant Magical Damage to the target, reducing one of their value stats (e.g Health or Mana).
|
| MeleeStrikeEffect |
Effect child class that deals Physical Damage to the target, reducing one of their value stats (e.g Health or Mana)
|
| MorphEffect |
Effect child class that sets a property on the target.
|
| MountEffect |
Effect child class that sets the mount property on the target.
|
| ParryEffect |
Effect child class that is used to show the player/mob can Parry attacks.
|
| PhysicalDotEffect |
Effect child class that applies physical damage over time reducing a value
stat of the target (e.g.
|
| PlayerShopEffect |
Effect child class that sets a property on the target.
|
| PropertyEffect |
Effect child class that sets a property on the target.
|
| RegenEffect |
Effect child class that consistently restores a value stat to the target (e.g.
|
| ResultEffect |
Effect child class that is used to store the result of a previous ability.
|
| ReviveEffect |
Effect child class that stops the target from moving or performing actions for a period of time.
|
| SendExtensionMessageEffect |
Effect child class used to send an ExtensionMessage to the player.
|
| SetRespawnLocationEffect |
Effect child class that sets a property on the target.
|
| ShieldEffect |
Effect child class that alters the value of a stat on the target for a period of time.
|
| SleepEffect |
Effect child class that stops the target from moving or performing actions for a period of time.
|
| SmooWeaponDamageEffect | |
| SpawnEffect |
Effect child class used to spawn an object.
|
| StateEffect |
Effect child class that sets a property on the target.
|
| StatEffect |
Effect child class that alters the value of a stat on the target for a period of time.
|
| StealthEffect |
Effect child class that alters the value of a steath stat on the target for a period
of time.
|
| StunEffect |
Effect child class that stops the target from moving or performing actions for a period of time.
|
| TameEffect |
Effect child class used to Tame a mob giving the player control of it.
|
| TaskCompleteEffect |
Effect child class that sends a TaskUpdateMessage.
|
| TeachAbilityEffect |
Effect child class that is used to teach the target an ability.
|
| TeachSkillEffect |
Effect child class that permanently alters the level of a skill.
|
| TeleportEffect |
Effect child class that teleports the target somewhere.
|
| ThreatEffect |
Effect child class that permanently alters the level of a skill.
|
| TrapEffect |
Effect child class that despawns an object.
|
| TriggerEffect |
Effect child class that alters the value of a stat on the target for a period
of time.
|
| VipEffect |
Effect child class that alters the value of a stat on the target for a period of time.
|
| Enum | Description |
|---|---|
| DamageMitigationEffect.DamageMitigationType |