| AddItemPlacedForUpgrade(AtavismInventoryItem) |
void |
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| AddPermission(string, int) |
void |
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| AttackClaimObject(GameObject) |
void |
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| ClaimAppeared(GameObject) |
void |
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| ClaimIDMessage(Dictionary<string, object>) |
void |
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| ClaimMadeMessage(Dictionary<string, object>) |
void |
Temporary hack to remove the claim deed item
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| ClaimObjectBulkMessage(Dictionary<string, object>) |
void |
Handles the Claim Action Bulk Message which is used to transfer large amounts of actions at once.
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| ClaimObjectInfoMessage(Dictionary<string, object>) |
void |
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| ClaimObjectMessage(Dictionary<string, object>) |
void |
Handles the Claim Action Message from the server. Passes the data onto the voxel editor.
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| ClaimRemoved(GameObject) |
void |
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| ClaimRemoveDataMessage(Dictionary<string, object>) |
void |
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| ClaimUpdatedMessage(Dictionary<string, object>) |
void |
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| CreateClaim(string, int, bool, bool, int, long, int) |
void |
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| GetBuildingMaterialCount(int) |
int |
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| GetBuildObjectsOfCategory(int, bool) |
List<AtavismBuildObjectTemplate> |
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| GetBuildObjectTemplate(int) |
AtavismBuildObjectTemplate |
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| GetClaim(int) |
Claim |
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| HandleBuildingResources(Dictionary<string, object>) |
void |
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| HandleInterruptBuildTask(Dictionary<string, object>) |
void |
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| HandleStartBuildObject(Dictionary<string, object>) |
void |
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| HandleStartBuildTask(Dictionary<string, object>) |
void |
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| ImproveBuildObject() |
void |
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| ImproveBuildObject(GameObject, AtavismInventoryItem, int) |
void |
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| InsideClaimArea(Claim, Vector3) |
bool |
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| MoveClaimObjectMessage(Dictionary<string, object>) |
void |
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| OnEvent(AtavismEventData) |
void |
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| PickupClaimObject() |
void |
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| PurchaseClaim() |
void |
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| RemoveClaimMessage(Dictionary<string, object>) |
void |
Handles the Remove Claim Message which means a player is no longer in the radius for a claim
so the client no longer needs to check if they are in its edit radius.
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| RemoveClaimObjectMessage(Dictionary<string, object>) |
void |
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| RemoveItemPlacedForUpgrade(AtavismInventoryItem) |
void |
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| RemovePermission(string) |
void |
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| RequestClaimObjectInfo(int) |
void |
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| SendEditClaim() |
void |
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| SendEditObjectPosition(ClaimObject, int) |
void |
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| SendPlaceClaimObject(int, AtavismInventoryItem, Transform, int) |
void |
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| StartPlaceBuildObject(int) |
void |
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| StartPlaceClaimObject(AtavismInventoryItem) |
void |
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| StartPlaceClaimObject(UGUIAtavismActivatable) |
void |
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| UpdateClaimObjectStateMessage(Dictionary<string, object>) |
void |
|