SFB_BlendShapesManager Class

Summary

You're free to reuse this script for models that aren't produced by S.F. Bay Studios, Inc / InfinityPBR.com Please, if you do so, mention us at some point -- that'd be nice of you :) This script, attached to an object with properly named blend shapes, will make it easy for users to modify the shapes both in the editor and during run time.
Namespace
global
Base Types
  • MonoBehaviour
graph BT Type-->Base0["MonoBehaviour"] Type["SFB_BlendShapesManager"] class Type type-node

Syntax

[Serializable]
public class SFB_BlendShapesManager : MonoBehaviour

Attributes

Type Description
SerializableAttribute

Fields

Methods