UGUIMobCreator Class

Namespace
Atavism
Base Types
  • MonoBehaviour
graph BT Type-->Base0["MonoBehaviour"] Type["UGUIMobCreator"] class Type type-node

Syntax

public class UGUIMobCreator : MonoBehaviour

Properties

Name Value Summary
Instance UGUIMobCreator
static

Methods

Name Value Summary
CancelSpawn() void
ClearTemplate() void
DeleteSpawn() void
DialoguesClicked(int) void
EndQuestClicked(int) void
GetMobTemplateByID(int) MobTemplate
GetMobTemplates() void
HandleDialogueTemplateUpdate(Dictionary<string, object>) void
HandleMerchantTableUpdate(Dictionary<string, object>) void
HandleMobTemplateUpdate(Dictionary<string, object>) void
HandlePatrolPathUpdate(Dictionary<string, object>) void
HandleQuestTemplateUpdate(Dictionary<string, object>) void
HandleSpawnAdded(Dictionary<string, object>) void
HandleSpawnData(Dictionary<string, object>) void
HandleSpawnList(Dictionary<string, object>) void
HideDialogues() void
HideEditPosition() void
HideEndQuest() void
HideMerchantTable() void
HideMobTemplate() void
HidePatrolPath() void
HidePatrolPathCreate() void
HideSelectSpawnPanel() void
HideStartQuest() void
MerchandTableClicked(int) void
PatrolPathAddPointClicked() void
PatrolPathClicked(int) void
PatrolPathDeletePointClicked(PatrolPoint) void
SelectTemplate(int) void
SetBank() void
SetLinger() void
SetPlayerPosition() void
SetTravelReverse() void
ShowDialogues() void
ShowEditPosition() void
ShowEndQuest() void
ShowMerchandTables() void
ShowMobTemplates(bool) void
ShowMobTemplatesSearch() void
ShowPatrolPath() void
ShowPatrolPathCreate() void
ShowSelectSpawnPanel() void
ShowSpawnMobPanel() void
ShowStartQuest() void
SpawnMobHere() void
SpawnSelected(int) void
StartQuestClicked(int) void
ToggleAggro() void
ToggleBuildingModeEnabled() void
ToggleRoam() void
ToggleSpawns() void
UpdateSpawn() void
WorldDeveloperHandler(Dictionary<string, object>) void