- Namespace
- Atavism
- Base Types
-
- object
- Activatable
graph BT
Type-->Base0["Activatable"]
click Base0 "/docs/client_api_10.2.0/api/Atavism/Activatable"
Base0-->Base1["object"]
Type["AtavismInventoryItem"]
class Type type-node
Syntax
public class AtavismInventoryItem : Activatable
Fields
| Name | Constant Value | Summary |
|---|---|---|
| ammoType | ||
| auctionHouse | ||
| autoattack | ||
| binding | ||
| cost | ||
| currencyType | ||
| deathLoss | ||
| enchantLeval | ||
| gear_score | ||
| icon |
Inherited from Activatable
|
|
| isBound | ||
| itemEffectNames | ||
| itemEffectTypes | ||
| itemEffectValues | ||
| itemReqNames | ||
| itemReqTypes | ||
| itemReqValues | ||
| itemType | ||
| name |
Inherited from Activatable
|
|
| parry | ||
| quality | ||
| sellable | ||
| setCount | ||
| setId | ||
| slot | ||
| sockettype | ||
| subType | ||
| templateId | ||
| tooltip |
Inherited from Activatable
|
|
| weight |
Properties
| Name | Value | Summary |
|---|---|---|
| BaseName | string |
Gets or sets the name of the base.
|
| Binding | int | |
| Category | string | |
| Cost | long | |
| Count | int | |
| CurrencyType | int | |
| DamageMaxValue | int | |
| DamageType | string | |
| DamageValue | int | |
| Durability | int | |
| EnchantId | int | |
| EnchantStats | Dictionary |
|
| Encumberance | int | |
| EnergyCost | int | |
| IsBound | bool | |
| ItemId | OID | |
| MaxDurability | int | |
| Quality | int | |
| ReqLeval | int | |
| Resistances | Dictionary |
|
| Sellable | bool | |
| SetId | int | |
| SocketSlots | Dictionary |
|
| SocketSlotsOid | Dictionary |
|
| StackLimit | int | |
| Stats | Dictionary |
|
| Subcategory | string | |
| TemplateId | int | |
| Unique | bool | |
| WeaponSpeed | int | |
| Weight | int |
Methods
| Name | Value | Summary |
|---|---|---|
| Activate |
bool | |
| AddItemEffect |
void | |
| AddItemRequirement |
void | |
| AlterUseCount |
void | |
| ClearEffects |
void | |
| ClearRequirements |
void | |
| Clone |
AtavismInventoryItem | |
| Clone |
AtavismInventoryItem | |
| CooldownTimeLeft |
float |
Inherited from Activatable
|
| DrawTooltip |
void |
Old Unity GUI Tooltip code. Not used by UGUI
|
| FirstCharToUpper |
string |
static
|
| Get |
List |
|
| Get |
Cooldown | |
| IsOnCooldown |
bool |
Inherited from Activatable
|
| ResetUseCount |
void | |
| show |
void | |
| ShowTooltip |
void |
Shows the tooltip for UGUI implementation.
|
| StartCooldown |
void |
Inherited from Activatable
|