graph BT
Type-->Base0["MonoBehaviour"]
Type["Abilities"]
class Type type-node
Syntax
public class Abilities : MonoBehaviour
Fields
Properties
Methods
Name |
Value |
Summary |
AbilitiesPrefabHandler(Dictionary<string, object>) |
void |
|
AbilitiesPropertyHandler(object, ObjectPropertyChangeEventArgs) |
void |
|
EffectsPrefabHandler(Dictionary<string, object>) |
void |
|
EffectsPropertyHandler(object, ObjectPropertyChangeEventArgs) |
void |
|
GetAbility(int) |
AtavismAbility |
|
GetCooldown(string, bool) |
Cooldown |
|
GetCooldownExpiration(string, bool) |
float |
Currently not used by the default atavism system.
|
GetEffect(int) |
AtavismEffect |
|
GetPlayerAbility(int) |
AtavismAbility |
|
GetPlayerEffect(int) |
AtavismEffect |
|
GetTargetEffects() |
List<AtavismEffect> |
|
HandleAbilityIcon(Dictionary<string, object>) |
void |
|
HandleCooldown(Dictionary<string, object>) |
void |
|
HandleEffectIcon(Dictionary<string, object>) |
void |
|
HandleStatCastTime(Dictionary<string, object>) |
void |
|
HandleStatCost(Dictionary<string, object>) |
void |
|
HandleStatRange(Dictionary<string, object>) |
void |
|
HandleToggle(Dictionary<string, object>) |
void |
|
HandleTrap(Dictionary<string, object>) |
void |
|
isToggleActive(int) |
bool |
|
OnEvent(AtavismEventData) |
void |
|
RemoveBuff(AtavismEffect, int) |
void |
|
StartAbility(int, TargetType) |
void |
|
StartAoeAbility(int, int, int, Dictionary<string, string>) |
void |
|