- Namespace
- Atavism
- Base Types
-
- object
- Activatable
graph BT
Type-->Base0["Activatable"]
click Base0 "/docs/client_api_10.4.0/api/Atavism/Activatable"
Base0-->Base1["object"]
Type["AtavismInventoryItem"]
class Type type-node
Syntax
public class AtavismInventoryItem : Activatable
Fields
Name | Constant Value | Summary |
---|---|---|
ammoType | ||
auctionHouse | ||
autoattack | ||
binding | ||
cost | ||
currencyType | ||
deathLoss | ||
enchantLeval | ||
gear_score | ||
icon |
Inherited from Activatable
|
|
isBound | ||
itemEffectNames | ||
itemEffectTypes | ||
itemEffectValues | ||
itemReqNames | ||
itemReqTypes | ||
itemReqValues | ||
itemType | ||
name |
Inherited from Activatable
|
|
parry | ||
quality | ||
sellable | ||
setCount | ||
setId | ||
slot | ||
sockettype | ||
subType | ||
templateId | ||
tooltip |
Inherited from Activatable
|
|
weight |
Properties
Name | Value | Summary |
---|---|---|
BaseName | string |
Gets or sets the name of the base.
|
Binding | int | |
Category | string | |
Cost | long | |
Count | int | |
CurrencyType | int | |
DamageMaxValue | int | |
DamageType | string | |
DamageValue | int | |
Durability | int | |
EnchantId | int | |
EnchantStats | Dictionary |
|
Encumberance | int | |
EnergyCost | int | |
IsBound | bool | |
ItemId | OID | |
MaxDurability | int | |
Quality | int | |
ReqLeval | int | |
Resistances | Dictionary |
|
Sellable | bool | |
SetId | int | |
SocketSlots | Dictionary |
|
SocketSlotsOid | Dictionary |
|
StackLimit | int | |
Stats | Dictionary |
|
Subcategory | string | |
TemplateId | int | |
Unique | bool | |
WeaponSpeed | int | |
Weight | int |
Methods
Name | Value | Summary |
---|---|---|
Activate |
bool | |
AddItemEffect |
void | |
AddItemRequirement |
void | |
AlterUseCount |
void | |
ClearEffects |
void | |
ClearRequirements |
void | |
Clone |
AtavismInventoryItem | |
Clone |
AtavismInventoryItem | |
CooldownTimeLeft |
float |
Inherited from Activatable
|
DrawTooltip |
void |
Old Unity GUI Tooltip code. Not used by UGUI
|
FirstCharToUpper |
string |
static
|
Get |
List |
|
Get |
Cooldown | |
IsOnCooldown |
bool |
Inherited from Activatable
|
ResetUseCount |
void | |
show |
void | |
ShowTooltip |
void |
Shows the tooltip for UGUI implementation.
|
StartCooldown |
void |
Inherited from Activatable
|