- Namespace
- Atavism
- Base Types
-
- MonoBehaviour
- CoordinatedEffect
graph BT
Type-->Base0["CoordinatedEffect"]
click Base0 "/docs/client_api_10.4.0/api/Atavism/CoordinatedEffect"
Base0-->Base1["MonoBehaviour"]
Type["CoordMoveObjectEffect"]
class Type type-node
Syntax
[System.Obsolete("Class Obsotete Use CoordProjectileEffect instead CoordMoveObjectEffect", true)]
public class CoordMoveObjectEffect : CoordinatedEffect
Attributes
Type | Description |
---|---|
ObsoleteAttribute |
Fields
Name | Constant Value | Summary |
---|---|---|
activationDelay |
Inherited from CoordinatedEffect
|
|
activationTime |
Inherited from CoordinatedEffect
|
|
casterOid |
Inherited from CoordinatedEffect
|
|
casterSlot | ||
destroyWhenFinished |
Inherited from CoordinatedEffect
|
|
duration |
Inherited from CoordinatedEffect
|
|
hitAnimation | ||
hitObject | ||
hitParticle | ||
hitSlot | ||
hitSound | ||
hitSoundClip3D | ||
hitSoundVolume | ||
projectileObject | ||
projectileParticle | ||
projectileSound | ||
props |
Inherited from CoordinatedEffect
|
|
repeatProjectile | ||
rotateObject | ||
rotateSpeed | ||
soundClip3D | ||
soundVolume | ||
speed | ||
target |
Inherited from CoordinatedEffect
|
|
targetOid |
Inherited from CoordinatedEffect
|
|
targetSlot | ||
weaponHideTime | ||
weaponTrail |
Methods
Name | Value | Summary |
---|---|---|
Execute |
void |