UGUIInventoryAuctionSlot Class

Namespace
Atavism
Interfaces
  • IDropHandler
  • IPointerEnterHandler
  • IPointerExitHandler
Base Types
graph BT Type-->Base0["UGUIDraggableSlot"] click Base0 "/docs/client_api_10.4.0/api/Atavism/UGUIDraggableSlot" Base0-->Base1["MonoBehaviour"] Type-.->Interface0["IDropHandler"] Type-.->Interface1["IPointerEnterHandler"] Type-.->Interface2["IPointerExitHandler"] Type["UGUIInventoryAuctionSlot"] class Type type-node

Syntax

public class UGUIInventoryAuctionSlot : UGUIDraggableSlot, IDropHandler, IPointerEnterHandler, 
    IPointerExitHandler

Fields

Name Constant Value Summary
allowOverwrite
Inherited from UGUIDraggableSlot
ammo
Inherited from UGUIDraggableSlot
backLink
Inherited from UGUIDraggableSlot
bagNum
cor
Inherited from UGUIDraggableSlot
countLabel
droppedOnSelf
Inherited from UGUIDraggableSlot
hover
itemIcon
slotBehaviour
Inherited from UGUIDraggableSlot
slotNum
Inherited from UGUIDraggableSlot
TMPCountLabel
uguiActivatable
Inherited from UGUIDraggableSlot

Properties

Methods

Name Value Summary
Activate() void
CheckOver() IEnumerator
Inherited from UGUIDraggableSlot
ClearChildSlot() void
ClearChildSlot(bool) void
Inherited from UGUIDraggableSlot
Discarded() void
OnDrop(PointerEventData) void
OnEvent(AtavismEventData) void
OnPointerEnter(PointerEventData) void
OnPointerExit(PointerEventData) void
ResetSlot() void
Inherited from UGUIDraggableSlot
ShowTooltip() void
UpdateInventoryItemData(AtavismInventoryItem) void
Creates a UGUIAtavismActivatable object to put in this slot if the item is not null.