- Namespace
- Atavism
- Base Types
-
- object
- AtavismObjectNode
- Derived Types
graph BT
Type-->Base0["AtavismObjectNode"]
click Base0 "/docs/client_api_10.4.0/api/Atavism/AtavismObjectNode"
Base0-->Base1["object"]
Type["AtavismMobNode"]
class Type type-node
Derived0["AtavismPlayer"]-->Type
click Derived0 "/docs/client_api_10.4.0/api/Atavism/AtavismPlayer"
Syntax
public class AtavismMobNode : AtavismObjectNode
Constructors
Name | Summary |
---|---|
AtavismMobNode |
Events
Name | Type | Summary |
---|---|---|
DirectionChange | Direction |
|
OrientationChange | Orientation |
Inherited from AtavismObjectNode
|
PositionChange | Position |
Inherited from AtavismObjectNode
|
PropertyChange | Property |
Inherited from AtavismObjectNode
|
Fields
Name | Constant Value | Summary |
---|---|---|
createdGo |
Inherited from AtavismObjectNode
|
|
facing | ||
fallingSpeed | ||
followTerrain |
Inherited from AtavismObjectNode
|
|
gameObject |
Inherited from AtavismObjectNode
|
|
isFalling | ||
lastDirection | ||
lastDirTimestamp | ||
lastLocTimestamp |
Inherited from AtavismObjectNode
|
|
lastPosition | ||
mobController |
Inherited from AtavismObjectNode
|
|
movementState | ||
objType |
Inherited from AtavismObjectNode
|
|
oid |
Inherited from AtavismObjectNode
|
|
parent |
Inherited from AtavismObjectNode
|
|
pathInterpolator | ||
positional |
True if the system should call FMOD to notify about
position and velocity updates. Velocity only matters
for doppler.
|
|
rubChangeToPos |
Inherited from AtavismObjectNode
|
|
runChangePos |
Inherited from AtavismObjectNode
|
|
targetable |
Inherited from AtavismObjectNode
|
|
use |
static
|
|
worldManager |
Inherited from AtavismObjectNode
|
Properties
Name | Value | Summary |
---|---|---|
Direction | Vector3 |
This property represents the direction vector that comes from the player, and is used
to interpolate the position of the player's avatar.
MobNode's LastDirection property is the last direction provided by the server.
|
Facing | long | |
FallingSpeed | float | |
FollowTerrain | bool |
Inherited from AtavismObjectNode
|
GameObject | GameObject |
Inherited from AtavismObjectNode
|
Interpolator | Atavism |
|
IsFalling | bool | |
LastDirection | Vector3 |
This property is the movement direction vector last sent by the server. It is used to interpolate
the mob's position.
The Direction property on the Player class represents the direction as set by the player.
|
MobController | AtavismMobController |
Inherited from AtavismObjectNode
|
MovementState | MovementState | |
Name | string |
Inherited from AtavismObjectNode
|
ObjectType | ObjectNodeType |
Inherited from AtavismObjectNode
|
Oid | long |
Inherited from AtavismObjectNode
|
Orientation | Quaternion |
Inherited from AtavismObjectNode
|
Parent | GameObject |
Inherited from AtavismObjectNode
|
Position | Vector3 |
Set and get the object's target position
Inherited from AtavismObjectNode
|
Positional |
bool | |
Properties | Dictionary |
Inherited from AtavismObjectNode
|
PropertyNames | List |
Inherited from AtavismObjectNode
|
Targetable | bool |
Inherited from AtavismObjectNode
|