- Namespace
- Atavism
- Base Types
-
- MonoBehaviour
graph BT
Type-->Base0["MonoBehaviour"]
Type["bl_MiniMap"]
class Type type-node
Syntax
public class bl_MiniMap : MonoBehaviour
Fields
Properties
Name | Value | Summary |
---|---|---|
hasError | bool | |
isFullScreen | bool | |
Target | Transform | |
TargetPosition | Vector3 |
Methods
Name | Value | Summary |
---|---|---|
ChangeHeight |
void |
|
ChangeMapSize |
void |
Change the size of Map full screen or mini
|
ConfigureCamera3D |
void |
Avoid to UI world space collision with other objects in scene.
|
ConfigureWorlTarget |
void |
|
CreateMaterial |
Material |
Create Material for Minimap image in plane.
you can edit and add your own shader.
|
CreateNewItem |
bl_MiniMapItem |
Create a new icon without reference in runtime.
see all structure options in bl_MMItemInfo.
|
DoHitEffect |
void |
Call this when player / target receive damage
for play a 'Hit effect' in minimap.
|
GetFullMapSize |
void | |
GoToTarget |
void |
|
OnEvent |
void | |
RotationMap |
void |
Call this fro change the mode of rotation of map
Static or dynamic
|
SetActiveGrid |
void |
|
SetDragPosition |
void |
|
SetGridSize |
void |
|
SetHoofdPunt |
void |
|
SetMapRotation |
void |
|
SetMapTexture |
void |
Set Map Texture in Runtime
|
SetPointMark |
void |
|
SetTarget |
void |
Set target in runtime
|