Summary
Attach this script to a game object with a collider set as Trigger for load a scene when detect other trigger enter
- Namespace
- Atavism
- Base Types
-
- MonoBehaviour
graph BT
Type-->Base0["MonoBehaviour"]
Type["bl_TriggerLoad"]
class Type type-node
Syntax
public class bl_TriggerLoad : MonoBehaviour
Fields
Name | Constant Value | Summary |
---|---|---|
SceneName |