bl_TriggerLoad Class

Summary

Attach this script to a game object with a collider set as Trigger for load a scene when detect other trigger enter
Namespace
Atavism
Base Types
  • MonoBehaviour
graph BT Type-->Base0["MonoBehaviour"] Type["bl_TriggerLoad"] class Type type-node

Syntax

public class bl_TriggerLoad : MonoBehaviour

Fields

Name Constant Value Summary
SceneName