NewLightMessage Class

Namespace
Atavism
Base Types
graph BT Type-->Base0["TargetMessage"] click Base0 "/docs/client_api_10.4.0/api/Atavism/TargetMessage" Base0-->Base1["BaseWorldMessage"] click Base1 "/docs/client_api_10.4.0/api/Atavism/BaseWorldMessage" Base1-->Base2["BaseMessage"] click Base2 "/docs/client_api_10.4.0/api/Atavism/BaseMessage" Base2-->Base3["object"] Type["NewLightMessage"] class Type type-node

Syntax

public class NewLightMessage : TargetMessage

Constructors

Name Summary
NewLightMessage()

Fields

Name Constant Value Summary
abortHandling
Some messages (such as the portal message) cause us to abort processing messages from the queue.
Inherited from BaseWorldMessage
delayHandling
Some messages (such as model info) require additional work to be done before we can continue.
Inherited from BaseWorldMessage
messageType
What type of message this is.
Inherited from BaseWorldMessage
objectId
Inherited from TargetMessage
oid
Object id to which the message applies. This is the 'subject' of the message.
Inherited from BaseWorldMessage
recvTickCount
When the message is received (prior to handling), write the tick count here. This is only used for incoming messages.
Inherited from BaseWorldMessage

Properties

Name Value Summary
AbortHandling bool
Inherited from BaseWorldMessage
AttenuationConstant float
AttenuationLinear float
AttenuationQuadratic float
AttenuationRange float
DelayHandling bool
Inherited from BaseWorldMessage
Diffuse Color
LightType LightNodeType
Location Vector3
MessageType WorldMessageType
Inherited from BaseWorldMessage
Name string
ObjectId long
Inherited from TargetMessage
Oid long
Inherited from BaseWorldMessage
Orientation Quaternion
ReceivedTickCount long
Inherited from BaseWorldMessage
Specular Color
SpotlightFalloff float
SpotlightInnerAngle float
SpotlightOuterAngle float

Methods