Atavism 2019.1.2 – Date of release 22.05.2019
New Features
- Atavism Editor: Added permanent delete option in the Restore tab.
- Atavism Editor: Added option to delete all spawned mobs.
Changes to existing features
- Atavism Editor: Removed restore option for Arena, as Arena data are permanently deleted.
- Coordinated Effects: Added possibility to delay particle object destroy time for the projectile.
- Scripts: Handled situation where Scripts game object was detached from the AtavismCore in the Login scene.
- Scripts: Added console log for issues related to login to the world (CCU limit reached, or incorrect client version).
- UI: Removed unnecessary Cursor Override parameter from Character Selection Creation Manager.
- UI: Removed unused MiniMap parameters from Atavism Settings.
Fixes
- Atavism Editor: Fixed quest objectives restoration option.
- Demo: Fixed terrain errors related to missing shaders for objects placed on the demo terrain.
- Linux: Fixed Implemented workaround for Linux and Atavism auto configuration, caused by Unity bug related to resetting player preferences after Unity Editor restart.
- Scripts: Fixed click to move controller, which caused jittering after character spawn in the world.
- Scripts: Fixed click to move controller, which didn’t move player character if on the target type parameter was not defined.
- Server: Fixed an issue with admin summon player command, which instead of summoning was teleporting to the specified player.
- Server: Added missing configuration for ATER_EXP message.
- UI: Fixed issue with avatars which caused some problems in the character creation scene.
- Introduces a variety of smaller fixes and changes.
Known Issues
- You can log in to Your account multiple times and login multiple characters if You will only stop on the character selection screen and then You will log in again in another copy of the game.
- In the arena 1 vs 1, if one person will restart the game and log in again, the second player will be dropped from the arena as a winner, the other logged character will be “stuck” in the instance of the arena, but there will be no longer treated as a typical arena.
- When in crafting definition there is no “Must Match Layout” option checked and for example the same material is used for two slots with the same count, then if that material will be added into crafting grid in one slot it will show result item and craft button available, but server will response that there are no sufficient items. It’s related to that server is checking what are requirements for an item in each slot for the recipe and if that amount is in the crafting grid.
- When an item reward and in item choice reward is the same then item count for that item is overridden.
- An issue with sending a message to a character with spaces in the name.
Fresh installation of Atavism 2019.1.2
In order to install Atavism you can choose one of three types of installation:
1. Using premade Virtual Machine which is Atavism ready environment by following Atavism Virtual Machine Installation process.
2. Using detailed instruction on what environment requirements should be met in order to install Atavism on your dedicated server.
3. Using the installation tutorial with our new Atavism Windows Manager for Windows Environment.
Then you should adjust your Unity project to work best with Atavism
If you are going to use UMA in your project you can follow UMA installation step by step.
Add UMA Orc Amorr items definitions to the database.
Open Atavism Editor -> Database Actions, and click Show Query form button. Then Select Content from the Database dropdown list, paste query which you can find below, click Run the query and confirm.
INSERT INTO `item_templates` (`id`, `name`, `icon`, `category`, `subcategory`, `itemType`, `subType`, `slot`, `display`, `itemQuality`, `binding`, `isUnique`, `stackLimit`, `duration`, `purchaseCurrency`, `purchaseCost`, `sellable`, `damage`, `damageMax`, `damageType`, `delay`, `toolTip`, `triggerEvent`, `triggerAction1Type`, `triggerAction1Data`, `effect1type`, `effect1name`, `effect1value`, `effect2type`, `effect2name`, `effect2value`, `effect3type`, `effect3name`, `effect3value`, `effect4type`, `effect4name`, `effect4value`, `effect5type`, `effect5name`, `effect5value`, `effect6type`, `effect6name`, `effect6value`, `effect7type`, `effect7name`, `effect7value`, `effect8type`, `effect8name`, `effect8value`, `effect9type`, `effect9name`, `effect9value`, `effect10type`, `effect10name`, `effect10value`, `effect11type`, `effect11name`, `effect11value`, `effect12type`, `effect12name`, `effect12value`, `effect13type`, `effect13name`, `effect13value`, `effect14type`, `effect14name`, `effect14value`, `effect15type`, `effect15name`, `effect15value`, `effect16type`, `effect16name`, `effect16value`, `effect17type`, `effect17name`, `effect17value`, `effect18type`, `effect18name`, `effect18value`, `effect19type`, `effect19name`, `effect19value`, `effect20type`, `effect20name`, `effect20value`, `effect21type`, `effect21name`, `effect21value`, `effect22type`, `effect22name`, `effect22value`, `effect23type`, `effect23name`, `effect23value`, `effect24type`, `effect24name`, `effect24value`, `effect25type`, `effect25name`, `effect25value`, `effect26type`, `effect26name`, `effect26value`, `effect27type`, `effect27name`, `effect27value`, `effect28type`, `effect28name`, `effect28value`, `effect29type`, `effect29name`, `effect29value`, `effect30type`, `effect30name`, `effect30value`, `effect31type`, `effect31name`, `effect31value`, `effect32type`, `effect32name`, `effect32value`, `isactive`, `creationtimestamp`, `updatetimestamp`, `actionBarAllowed`, `enchant_profile_id`, `auctionHouse`, `skillExp`) VALUES
(null, 'Orc Plate Breastplate 01', 'Assets/OtherPackages/RPG_inventory_icons/armor.png', '0', '0', 'Armor', 'Plate', 'Chest', 'Assets/Resources/Content/EquipmentDisplay/Uma/Orc/UmaOrcWarriorUpper.prefab', 2, 2, 0, 1, NULL, 3, 960, 0, 0, 0, '', 1.5, 'Orc Plate Breastplate 01 Tooltip', NULL, NULL, NULL, 'Stat', 'health-max', '60', 'Stat', 'mana-max', '0', 'Stat', 'strength', '0', 'Stat', 'potential', '0', 'Stat', 'physical_defense', '193', 'Stat', 'magical_resistance', '52', 'Stat', 'movement_speed', '0', 'Stat', 'dexterity', '76', 'Stat', 'intelligence', '0', 'Stat', 'evasion', '76', 'Stat', 'parry', '0', 'Stat', 'critic', '0', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', 1, '2019-05-04 09:39:07', '2019-05-04 11:43:21', 0, -1, 1, 0),
(null, 'Orc Plate Greaves 01', 'Assets/OtherPackages/RPG_inventory_icons/pants.png', '0', '0', 'Armor', 'Plate', 'Legs', 'Assets/Resources/Content/EquipmentDisplay/Uma/Orc/UmaOrcWarriorLower.prefab', 2, 2, 0, 1, NULL, 3, 787, 0, 0, 0, '', 1.5, 'Orc Plate Greaves 01 Tooltip', NULL, NULL, NULL, 'Stat', 'health-max', '49', 'Stat', 'mana-max', '0', 'Stat', 'strength', '0', 'Stat', 'potential', '0', 'Stat', 'physical_defense', '158', 'Stat', 'magical_resistance', '42', 'Stat', 'movement_speed', '0', 'Stat', 'dexterity', '61', 'Stat', 'intelligence', '0', 'Stat', 'evasion', '61', 'Stat', 'parry', '0', 'Stat', 'critic', '0', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', 1, '2019-05-04 09:39:15', '2019-05-04 11:42:50', 0, -1, 1, 0),
(null, 'Orc Plate Shoulderplates 01', 'Assets/OtherPackages/RPG_inventory_icons/shoulders.png', '0', '0', 'Armor', 'Plate', 'Shoulder', 'Assets/Resources/Content/EquipmentDisplay/Uma/Orc/UmaOrcWarriorShoulder.prefab', 2, 2, 0, 1, NULL, 3, 672, 0, 0, 0, '', 1.5, 'Orc Plate Shoulderplates 01 Tooltip', NULL, NULL, NULL, 'Stat', 'health-max', '42', 'Stat', 'mana-max', '0', 'Stat', 'strength', '0', 'Stat', 'potential', '0', 'Stat', 'physical_defense', '134', 'Stat', 'magical_resistance', '36', 'Stat', 'movement_speed', '0', 'Stat', 'dexterity', '53', 'Stat', 'intelligence', '0', 'Stat', 'evasion', '53', 'Stat', 'parry', '0', 'Stat', 'critic', '0', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', 1, '2019-05-04 09:39:20', '2019-05-04 11:42:05', 0, -1, 1, 0),
(null, 'Orc Plate Gloves 01', 'Assets/Dragonsan/AtavismObjects/Icons/Custom/Armors/Warrior02Gloves 2.png', '0', '0', 'Armor', 'Plate', 'Hands', 'Assets/Resources/Content/EquipmentDisplay/Uma/Orc/UmaOrcWarriorGloves.prefab', 2, 2, 0, 1, NULL, 3, 672, 0, 0, 0, '', 1.5, 'Orc Plate Gloves 01 Tooltip', NULL, NULL, NULL, 'Stat', 'health-max', '42', 'Stat', 'mana-max', '0', 'Stat', 'strength', '0', 'Stat', 'potential', '0', 'Stat', 'physical_defense', '134', 'Stat', 'magical_resistance', '36', 'Stat', 'movement_speed', '0', 'Stat', 'dexterity', '53', 'Stat', 'intelligence', '0', 'Stat', 'evasion', '53', 'Stat', 'parry', '0', 'Stat', 'critic', '0', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', 1, '2019-05-04 09:39:31', '2019-05-04 11:41:12', 0, -1, 1, 0),
(null, 'Orc Plate Shoes 01', 'Assets/OtherPackages/RPG_inventory_icons/boots.png', '0', '0', 'Armor', 'Plate', 'Feet', 'Assets/Resources/Content/EquipmentDisplay/Uma/Orc/UmaOrcWarriorBoots.prefab', 2, 2, 0, 1, NULL, 3, 672, 0, 0, 0, '', 1.5, 'Orc Plate Shoes 01 Tooltip', NULL, NULL, NULL, 'Stat', 'health-max', '42', 'Stat', 'mana-max', '0', 'Stat', 'strength', '0', 'Stat', 'potential', '0', 'Stat', 'physical_defense', '134', 'Stat', 'magical_resistance', '36', 'Stat', 'movement_speed', '1', 'Stat', 'dexterity', '53', 'Stat', 'intelligence', '0', 'Stat', 'evasion', '53', 'Stat', 'parry', '0', 'Stat', 'critic', '0', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', 1, '2019-05-04 09:39:40', '2019-05-04 11:41:25', 0, -1, 1, 0),
(null, 'Orc Plate Helmet 01', '', '0', '0', 'Armor', 'Plate', 'Head', 'Assets/Resources/Content/EquipmentDisplay/Uma/Orc/UmaOrcWarriorHood.prefab', 2, 2, 0, 1, NULL, 3, 528, 0, 0, 0, '', 1.5, 'Orc Plate Helmet 01 Tooltip', NULL, NULL, NULL, 'Stat', 'health-max', '33', 'Stat', 'mana-max', '0', 'Stat', 'strength', '0', 'Stat', 'potential', '0', 'Stat', 'physical_defense', '105', 'Stat', 'magical_resistance', '27', 'Stat', 'movement_speed', '0', 'Stat', 'dexterity', '41', 'Stat', 'intelligence', '0', 'Stat', 'evasion', '41', 'Stat', 'parry', '0', 'Stat', 'critic', '0', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', 1, '2019-05-11 14:02:54', '2019-05-12 22:45:52', 0, -1, 1, 0);
it is also recommended to refresh lighting and Asset Bundles because both are related to specific Unity version. In order to rebuild your Asset Bundles (Bomber Bug is using them), you should head into the top menu in Unity Editor and chose Assets->Atavism Build AssetBundles (it will rebuild your asset bundles and then you should navigate to your project directory and copy file infinitypbr from project_directory\AssetBundles to project_directory\Assets\StreamingAssets.
Updating to 2019.1.2
Updating from Atavism 2019.1.1 to 2019.1.2 is relatively easy. Follow the instructions below to update your existing server.
It is highly recommended you create a backup of both your server, client, and databases before proceeding in case something goes wrong during the process.
Update using our Virtual Machine Installation
Step 1: Login to your Virtual Machine using Winscp client and remove atavism_server*.zip file first and then atavism_server directory completely
Step 2: Follow instructions like you would do the first installation but with option Update Current Atavism depending on your installation (Core or with Demo Data)
Warning: Make a Unity project backup. Importing the prefabs may break any customizations you had previously made to Your ones.
Step 3: Import Atavism Unity Package, Replace Files
Import the AtavismUnity_2019.1.2_Patch_2019.1.1_for_{Core|Demo}.unitypackage depending on which installation you did before. It is recommended to replace all files.
Step 4: Update UMA (if you use it)
Import the AtavismUnity_2019.1.2_Patch_2019.1.1_for_Uma.unitypackage. It is recommended to replace all files.
Step 5: Regenerate all prefabs in the project
Update using Custom Linux Installation
Step 1: Replace Server Files
Copy over all server files and adjust them as you did before with previous Atavism version. Because server-side scripts and configuration files were changed, we recommend you to put a fresh copy of Atavism 2019.1.2 server files.
Step 2: Update the Databases
Scripts to update your 2019.1.1 databases to 2019.1.2 are in your Atavism Server package. There are two types of scripts, structure and data for both types of installations (Core and with Demo Data), you should use the proper ones depending on your previous installation method. In order to update the database, first you have to update structure, then data. The script file for data update :
- sql/updates/From_Atavism2019.1.1/{Core|Demo}/Data/admin.sql
If you have renamed any of your databases from the default names (admin, atavism, master, world_content) make sure You have proper names in “use” clause at the beginning of each script.
Important note: Each time You are updating your database or files make a backup to have a copy of your work
Step 3: Import Atavism Unity Package, Replace Files
Import the AtavismUnity_2019.1.2_Patch_2019.1.1_for_{Core|Demo}.unitypackage depending on which installation you did before. It is recommended to replace all files.
Step 4: Update UMA (if you use it)
Import the AtavismUnity_2019.1.2_Patch_2019.1.1_for_Uma.unitypackage. It is recommended to replace all files.
Step 5: Regenerate all prefabs in the project
Update using Atavism Windows Manager Installation
Step 1: Open directory where you installed Atavism Manager (by default in c:\Atavism Manager)
Step 2: Rename atavism_server directory to atavism_server_old or any other name
Step 3: Download Atavism server zip file from apanel
Step 4: Unpack atavism_server*.zip file into your Atavism Manager installation directory
Step 5: Open command line console Windows + r shortcut and type cmd
Step 6: Change directory to your Atavism Manager installation directory by typing command
cd “c:\Atavism Manager\mariadb-5.5.61-win32\bin”
and start the database if it’s not started yet by invoking the command
mysqld
Step 7: Invoke database update commands where the root is the database user, the test is the password for the database user, following with by the path to the Atavism Manager installation directory. If you are not using our default databases, please adjust these commands.
If you have renamed any of your databases from the default names (admin, atavism, master, world_content) make sure You have proper names in “use” clause at the beginning of each script.
Important note: Each time You are updating your database or files make a backup to have a copy of your work
mysql -u root -ptest admin < “c:\Atavism Manager\atavism_server\sql\updates\From_Atavism2019.1.1\Demo\Dataa\dmin.sql”
You can use any third party tool to handle this process for example with MySQL Workbench or any other database management tool
Step 8: Start Atavism.exe application
Step 9: Fill data according to your previous configuration including database credentials (if you changed them)
Step 10: Import Atavism Unity Package, Replace Files
Import the AtavismUnity_2019.1.2_Patch_2019.1.1_for_{Core|Demo}.unitypackage depending on which installation you did before. It is recommended to replace all files.
Step 11: Update UMA (if you use it)
Import the AtavismUnity_2019.1.2_Patch_2019.1.1_for_Uma.unitypackage. It is recommended to replace all files.
Step 12: Regenerate all prefabs in the project
List of changed files:
New Files (2)
OtherPackages\Icons\Default Sprites.png
Resources\ExampleCharacter.prefab
Updated Files (53)
Atavism demo\Models with Materials\Materials\mat_shield_03.mat
Atavism demo\NatureManufacture Assets\Advanced Foliage Pack\Unity grass\Unity Grass Models\Materials\M_Unity_Grass_atlas_grass_01_U.mat
Atavism demo\NatureManufacture Assets\Advanced Foliage Pack\Unity grass\Unity Grass Models\Materials\M_Unity_Grass_forest_heather_01_U.mat
Dragonsan\AtavismEditor\Editor\EditorCore\Libraries\DatabasePack.cs
Dragonsan\AtavismEditor\Editor\EditorCore\Libraries\ImagePack.cs
Dragonsan\AtavismEditor\Editor\EditorCore\AtavismUnity.cs
Dragonsan\AtavismEditor\Editor\Language\English.xml
Dragonsan\AtavismEditor\Editor\Plugins\ServerAbilities.cs
Dragonsan\AtavismEditor\Editor\Plugins\ServerArenas.cs
Dragonsan\AtavismEditor\Editor\Plugins\ServerBuildObject.cs
Dragonsan\AtavismEditor\Editor\Plugins\ServerCharacter.cs
Dragonsan\AtavismEditor\Editor\Plugins\ServerCoordEffects.cs
Dragonsan\AtavismEditor\Editor\Plugins\ServerCraftingRecipes.cs
Dragonsan\AtavismEditor\Editor\Plugins\ServerCurrency.cs
Dragonsan\AtavismEditor\Editor\Plugins\ServerDamage.cs
Dragonsan\AtavismEditor\Editor\Plugins\ServerDatabaseActions.cs
Dragonsan\AtavismEditor\Editor\Plugins\ServerDialogues.cs
Dragonsan\AtavismEditor\Editor\Plugins\ServerEffects.cs
Dragonsan\AtavismEditor\Editor\Plugins\ServerEnchantProfile.cs
Dragonsan\AtavismEditor\Editor\Plugins\ServerFactions.cs
Dragonsan\AtavismEditor\Editor\Plugins\ServerGameSetting.cs
Dragonsan\AtavismEditor\Editor\Plugins\ServerItems.cs
Dragonsan\AtavismEditor\Editor\Plugins\ServerItemSets.cs
Dragonsan\AtavismEditor\Editor\Plugins\ServerLevelXp.cs
Dragonsan\AtavismEditor\Editor\Plugins\ServerLootTables.cs
Dragonsan\AtavismEditor\Editor\Plugins\ServerMerchantTables.cs
Dragonsan\AtavismEditor\Editor\Plugins\ServerMobs.cs
Dragonsan\AtavismEditor\Editor\Plugins\ServerMobSpawnData.cs
Dragonsan\AtavismEditor\Editor\Plugins\ServerOptionChoices.cs
Dragonsan\AtavismEditor\Editor\Plugins\ServerPatrolPaths.cs
Dragonsan\AtavismEditor\Editor\Plugins\ServerQuests.cs
Dragonsan\AtavismEditor\Editor\Plugins\ServerSkillProfile.cs
Dragonsan\AtavismEditor\Editor\Plugins\ServerSkills.cs
Dragonsan\AtavismEditor\Editor\Plugins\ServerStats.cs
Dragonsan\AtavismEditor\Editor\Plugins\ServerTask.cs
Dragonsan\AtavismEditor\Editor\Plugins\ServerWeather.cs
Dragonsan\AtavismEditor\Editor\Prefab Interface\ItemPrefab.cs
Dragonsan\AtavismObjects\Fonts\Cambria SDF.asset
Dragonsan\AtavismObjects\Scripts\UGUI\UGUIAvatarList.cs
Dragonsan\AtavismObjects\Scripts\AtavismSettings.cs
Dragonsan\AtavismObjects\Scripts\CharacterSelectionCreationManager.cs
Dragonsan\AtavismObjects\Scripts\ClickToMoveInputController.cs
Dragonsan\AtavismObjects\Scripts\MobController3D.cs
Dragonsan\AtavismObjects\Scripts.prefab
Dragonsan\Scenes\BlankLogin.unity
Dragonsan\Scenes\Login.unity
Dragonsan\UGUIMiniMap for Atavism\Content\Prefabs\MiniMap2D [Orthographic].prefab
Dragonsan\UGUIMiniMap for Atavism\Content\Prefabs\MiniMap2D.prefab
Dragonsan\UGUIMiniMap for Atavism\Content\Prefabs\MiniMap2DStatic.prefab
Dragonsan\UGUIMiniMap for Atavism\Content\Prefabs\MiniMap3D.prefab
Dragonsan\UGUIMiniMap for Atavism\Content\Prefabs\MiniMapCircle.prefab
Standard Assets\Atavism Core\Editor\InitialSetup.cs
Standard Assets\Atavism Core\AtavismCore.dll
Deleted Files (2)
Dragonsan\AtavismObjects\Controllers\AnimatorController.controller
Resources\Content\Items\Itemname (Clone).prefab
List of changed UMA files:
New Files (11)
Dragonsan\Icons\Custom\Armors\NoviceBoots.jpg
Dragonsan\Icons\Custom\Armors\NovicePants.jpg
Dragonsan\Icons\Custom\Armors\NoviceShirt.jpg
Dragonsan\Icons\Custom\Armors\Orc01Feet 1.jpg
Dragonsan\Icons\Custom\Armors\Orc01Hands 1.jpg
Dragonsan\Icons\Custom\Armors\Orc01Helmet 1.jpg
Dragonsan\Icons\Custom\Armors\Orc01Legs 1.jpg
Dragonsan\Icons\Custom\Armors\Orc01Shoulders 1.jpg
Dragonsan\Icons\Custom\Armors\Orc01Torso 1.jpg
Resources\Portraits\OrcRace4A.jpg
Resources\Portraits\OrcRace4T.png
Updated Files (39)
Dragonsan\AtavismObjects\CharacterCreateObjects\OrcRace.prefab
Dragonsan\AtavismObjects\UMA\AdditionalSlots\CharacterSockets\CharacterSocketsOrcFemale.asset
Dragonsan\AtavismObjects\UMA\AdditionalSlots\CharacterSockets\CharacterSocketsOrcMale.asset
Dragonsan\AtavismObjects\UMA\Editor\InitialSetupUma.cs
Dragonsan\AtavismObjects\UMAContent\Dragonsan\Armor\Orc\Female\Armor\Overlays\F_Orc_Armor_Feet_Overlay.asset
Dragonsan\AtavismObjects\UMAContent\Dragonsan\Armor\Orc\Female\Armor\Overlays\F_Orc_Armor_Hands_Overlay.asset
Dragonsan\AtavismObjects\UMAContent\Dragonsan\Armor\Orc\Female\Armor\Overlays\F_Orc_Armor_Legs_Overlay.asset
Dragonsan\AtavismObjects\UMAContent\Dragonsan\Armor\Orc\Female\Armor\Overlays\F_Orc_Armor_Shoulders_Overlay.asset
Dragonsan\AtavismObjects\UMAContent\Dragonsan\Armor\Orc\Female\Armor\Overlays\F_Orc_Armor_Torso_Overlay.asset
Dragonsan\AtavismObjects\UMAContent\Dragonsan\Armor\Orc\Female\Armor\Slots\F_Orc_Armor_Feet\F_Orc_Armor_Feet_Slot.asset
Dragonsan\AtavismObjects\UMAContent\Dragonsan\Armor\Orc\Female\Armor\Slots\F_Orc_Armor_Hands\F_Orc_Armor_Hands_Slot.asset
Dragonsan\AtavismObjects\UMAContent\Dragonsan\Armor\Orc\Female\Armor\Slots\F_Orc_Armor_Helmet\F_Orc_Armor_Helmet_Slot.asset
Dragonsan\AtavismObjects\UMAContent\Dragonsan\Armor\Orc\Female\Armor\Slots\F_Orc_Armor_Legs\F_Orc_Armor_Legs_Slot.asset
Dragonsan\AtavismObjects\UMAContent\Dragonsan\Armor\Orc\Female\Armor\Slots\F_Orc_Armor_Shoulders\F_Orc_Armor_Shoulders_Slot.asset
Dragonsan\AtavismObjects\UMAContent\Dragonsan\Armor\Orc\Female\Armor\Slots\F_Orc_Armor_Torso\F_Orc_Armor_Torso_Slot.asset
Dragonsan\AtavismObjects\UMAContent\Dragonsan\Armor\Orc\Male\Armor\Overlays\M_Orc_Armor_Feet_Overlay.asset
Dragonsan\AtavismObjects\UMAContent\Dragonsan\Armor\Orc\Male\Armor\Overlays\M_Orc_Armor_Hands_Overlay.asset
Dragonsan\AtavismObjects\UMAContent\Dragonsan\Armor\Orc\Male\Armor\Overlays\M_Orc_Armor_Helmet_Overlay.asset
Dragonsan\AtavismObjects\UMAContent\Dragonsan\Armor\Orc\Male\Armor\Overlays\M_Orc_Armor_Legs_Overlay.asset
Dragonsan\AtavismObjects\UMAContent\Dragonsan\Armor\Orc\Male\Armor\Overlays\M_Orc_Armor_Shoulders_Overlay.asset
Dragonsan\AtavismObjects\UMAContent\Dragonsan\Armor\Orc\Male\Armor\Overlays\M_Orc_Armor_Torso_Overlay.asset
Dragonsan\AtavismObjects\UMAContent\Dragonsan\Armor\Orc\Male\Armor\Slots\M_Orc_Armor_Feet\M_Orc_Armor_Feet_Slot.asset
Dragonsan\AtavismObjects\UMAContent\Dragonsan\Armor\Orc\Male\Armor\Slots\M_Orc_Armor_Hands\M_Orc_Armor_Hands_Slot.asset
Dragonsan\AtavismObjects\UMAContent\Dragonsan\Armor\Orc\Male\Armor\Slots\M_Orc_Armor_Helmet\M_Orc_Armor_Helmet_Slot.asset
Dragonsan\AtavismObjects\UMAContent\Dragonsan\Armor\Orc\Male\Armor\Slots\M_Orc_Armor_Legs\M_Orc_Armor_Legs_Slot.asset
Dragonsan\AtavismObjects\UMAContent\Dragonsan\Armor\Orc\Male\Armor\Slots\M_Orc_Armor_Shoulders\M_Orc_Armor_Shoulders_Slot.asset
Dragonsan\AtavismObjects\UMAContent\Dragonsan\Armor\Orc\Male\Armor\Slots\M_Orc_Armor_Torso\M_Orc_Armor_Torso_Slot.asset
Dragonsan\AtavismObjects\UMAContent\Dragonsan\Hair\Orc\Female\Hair\Overlays\F_Orc_Hair 1.asset
Dragonsan\AtavismObjects\UMAContent\Dragonsan\Hair\Orc\Female\Hair\Overlays\F_Orc_Hair.asset
Dragonsan\AtavismObjects\UMAContent\Dragonsan\Hair\Orc\Female\Hair\Slots\F_Orc_Hair\F_Orc_Hair_Slot.asset
Dragonsan\AtavismObjects\UMAContent\Dragonsan\Hair\Orc\Male\Hair\Overlays\M_Orc_Beard_Overlay.asset
Dragonsan\AtavismObjects\UMAContent\Dragonsan\Hair\Orc\Male\Hair\Overlays\M_Orc_Hair_Overlay 1.asset
Dragonsan\AtavismObjects\UMAContent\Dragonsan\Hair\Orc\Male\Hair\Overlays\M_Orc_Hair_Overlay.asset
Dragonsan\AtavismObjects\UMAContent\Dragonsan\Hair\Orc\Male\Hair\Slots\M_Orc_Beard\M_Orc_Beard_Slot.asset
Dragonsan\AtavismObjects\UMAContent\Dragonsan\Hair\Orc\Male\Hair\Slots\M_Orc_Hair\M_Orc_Hair_Slot.asset
Dragonsan\AtavismObjects\UMAContent\Dragonsan\Race\Orc\Female\Race Data\OrcFemaleDCS.asset
Dragonsan\AtavismObjects\UMAContent\Dragonsan\Race\Orc\Female\Slots\F_Orc_Head\F_Orc_Head_Slot.asset
Dragonsan\AtavismObjects\UMAContent\Dragonsan\Race\Orc\Female\Slots\F_Orc_Underwear\F_Orc_Underwear_Slot.asset
Dragonsan\AtavismObjects\UMAContent\Dragonsan\Race\Orc\Male\Race Data\OrcMaleDCS.asset
Deleted Files (11)
Dragonsan\AtavismObjects\UMA\UMACharacterSelectionCreationAt.cs
Resources\Content\Items\ItemOrc Plate Breastplate 01.prefab
Resources\Content\Items\ItemOrc Plate Gloves 01.prefab
Resources\Content\Items\ItemOrc Plate Greaves 01.prefab
Resources\Content\Items\ItemOrc Plate Helmet 01.prefab
Resources\Content\Items\ItemOrc Plate Shoes 01.prefab
Resources\Content\Items\ItemOrc Plate Shoulderplates 01.prefab