Rankings Plugin
Atavism 10.13.0+
Rankings are predefined, as they require to work based on collected data. You can show ranking
Right now it’s possible to set such ranking types:
- Kill most mobs
- Get the most Gear Score
- Craft most recipes
- Accumulate most experience
- Harvest most resource nodes
- Use most abilities
- Loot most mobs
- Deal most Final Blows
- PvP Kill
- Currency
- Currency per faction
You can define the number of top players per ranking.
Additionally, there are new parameters related to rankings:
- RANKING_CALCULATION_INTERVAL – Defines the interval between ranking calculations from the server startup. The default value is 1440 minutes
- COLLECTION_SAVE_INTERVAL defines how often data collection, which gathers kills, crafts, etc., will be saved. The default value is 60 seconds
- PVP_RANKING_RESET_INTERVAL – Defines PvP rankings reset interval in hours. PvP rankings are of type “PvP Kill” and all “Currency”, whereas the currency was set to the one assigned in PvP Ranks, by default, PvP currency – Integer – Default value: 720 (30 days)
- PVP_RANKING_RESET_START_TIME – Defines the start time from which the PVP_RANKING_RESET_INTERVAL parameter will take effect. It’s in format (YYYY-MM-DD HH:MM:SS) – String – Default value: 2026-01-01 00:00:00
Atavism 10.2.0-10.12.0
Rankings are predefined, as they require to work based on collected data. You can show ranking
Right now it’s possible to set such ranking types:
- Kill most mobs
- Get most Gear Score
- Craft most recipes
- Accumulate most experience
- Harvest most resource nodes
- Use most abilities
- Loot most mobs
- Deal most Final Blows
You can define the number of top players per ranking.
Additionally, there are new parameters related to rankings:
- RANKING_CALCULATION_INTERVAL defines the interval between rankings calculations from the server startup. The default value is 1440 minutes
- COLLECTION_SAVE_INTERVAL defines how often data collection which gathers kills, crafts, etc. will be saved. The default value is 60 seconds
Atavism 10.1.0-
Rankings are predefined, as they require to work based on collected data. You can show ranking
Right now it’s possible to set such ranking types:
- Kill most mobs
- Get most Gear Score
- Craft most recipes
- Accumulate most experience
- Harvest most resource nodes
- Use most abilities
- Loot most mobs
- Deal most Final Blows
You can define a number of top players per ranking.
Additionally, there are new parameters related to rankings:
- RANKING_CALCULATION_INTERVAL defines the interval between rankings calculations from the server startup. The default value is 1440 minutes
- COLLECTION_SAVE_INTERVAL defines how often data collection which gathers kills, crafts, etc. will be saved. The default value is 60 seconds



