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Effect Trigger Profiles

Atavism 10.2.0+

Create a new Effects Trigger Profile

Name: The name of the profile.

Event type: Defines the event type like Dodge, Miss, Damage, Heal, Critical, Kill, Parry, Sleep, Stun. The effect or ability will be triggered when this event occurs.

Effect Tags: Define tags of effects that will be taken into account while event conditions will be checked. This is available only for Event type: Damage, Heal, Critical, Kill, Sleep, Stun: 

Ability Tags: Define tags of abilities that will be taken into account while event conditions will be checked. This is available only for Event type: Dodge, Miss, Parry.

Chance min/Chance max: Defines the chance range from which a random value will be selected and it means that with such chance the event can occur.

Race: Defines the race for which the trigger should occur.

Class: Defines the class for which the trigger should occur.

Action Type: Defines if the event should be checked upon dealing or receiving.

Effects Trigger Actions

When the event with the required conditions occurs then these triggers will be invoked.

Target: Defines the target on which defined Effect or Ability will be applied (all, caster, or target).

Action Type: Defines if the Effect, Ability, or Modifier should be invoked. The modifier is available only for Event type Damage or Heal.

Ability: Defines the Ability that will be invoked for the trigger. It’s available only for the Trigger Action Type of Ability.

Effect: Defines the Effect that will be invoked for the trigger. It’s available only for the Trigger Action Type of Effect.

Chance min/Chance max: Defines the chance range from which a random value will be selected and it means that with such chance the particular trigger can occur.