Stat Thresholds
Atavism 10.2.0
Create a new Effects Trigger Profile
Name: The name of the profile.
Event type: Defines the event type like Dodge, Miss, Damage, Heal, Critical, Kill, Parry, Sleep, Stun. The effect or ability will be triggered when this event occurs.
Effect Tags: Define tags of effects that will be taken into account while event conditions will be checked. This is available only for Event type: Damage, Heal, Critical, Kill, Sleep, Stun:
Ability Tags: Define tags of abilities that will be taken into account while event conditions will be checked. This is available only for Event type: Dodge, Miss, Parry.
Chance min/Chance max: Defines the chance range from which a random value will be selected and it means that with such chance the event can occur.
Race: Defines the race for which the trigger should occur.
Class: Defines the class for which the trigger should occur.
Action Type: Defines if the event should be checked upon dealing or receiving.
Effects Trigger Actions
When the event with the required conditions occurs then these triggers will be invoked.
Target: Defines the target on which defined Effect or Ability will be applied (all, caster, or target).
Action Type: Defines if the Effect, Ability, or Modifier should be invoked. The modifier is available only for Event type Damage or Heal.
Ability: Defines the Ability that will be invoked for the trigger. It’s available only for the Trigger Action Type of Ability.
Effect: Defines the Effect that will be invoked for the trigger. It’s available only for the Trigger Action Type of Effect.
Chance min/Chance max: Defines the chance range from which a random value will be selected and it means that with such chance the particular trigger can occur.