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Mobs are not moving

If you are using Atavism Core version on the client side with plain example MainWorld map, or just replaced the MainWorld map with your own terrain, then you may experience an issue where mobs are not moving. This is because within Atavism we are delivering navmesh graph baked for the Atavism Demo map, which requires rebaking using this documentation: https://unity.wiki.atavismonline.com/project/navmesh-pathfinding/ or you can open your Atavism Server location directory: atavism_server/navmesh/MainWorld/ and rename the MainWorld.bytes file to something else and restart the Atavism server. This will allow your mobs movement without using navmesh.