Mobs
Atavism 10.7.0+
In this tutorial, you will learn how to create and adjust different Mobs using Resources as well as Unity Asset Bundles. For prototyping, we are recommending using Resources, but when you will move your project to the test stage you will want to use Asset Bundle as they will improve your performance by a lot. You can do this at the very end stage.
Atavism 10.6.0-
In this tutorial, you will learn how to create and adjust different Mobs using Resources as well as Unity Asset Bundles. For prototyping, we are recommending using Resources, but when you will move your project to the test stage you will want to use Asset Bundle as they will improve your performance by a lot. You can do this at the very end stage.