Generic filters
Exact matches only
Search in title
Filter by Custom Post Type
Search in project

Atavism Standalone Editor

10.11.0p5

  • Added Interactive Object Profile Module
  • Added Player Experience and Skill Experience effects
  • Added Pet Profile Module
  • Added Slots Profile Module
  • Added loading MySQL library when pool is created
  • Handled empty field value for stats in the Skills module
  • Changed proportion of the fields in lists in Abilities to better display Effects and Coordinated Effects
  • Removed PvP and Sanctuary from Interactive Object Profile
  • Improved editing of statistics for the field with the id value
  • Added race, class, and gender to Mob Templates
  • Fixed issue with miss chance value in Abilities where if it was set to 0 and record was updated then it was modified to the hardcoded default value of 5. It was designed to set miss chance value to 5 if the field was empty but it also worked similarly when the value was 0

10.10.0p6

  • Fixed checking stat dependencies
  • Fixed checking coord effects dependencies
  • Fixed minimum and maximum fields for the Stats module
  • Fixed duplication of Stat profile
  • Modified default value for server present in Stat Profile to false (unticked)
  • Fixed displaying Stat Profile in Mob Template
  • Fixed dependency checks (when removing an effect, the editor wanted to change all abilities even if the effect was not assigned anywhere)

10.10.0p5

  • Added option to set conversion amount to a negative value in Stats module
  • Added support for 10%, 15%, and 35% field width
  • Added support for 33% sub-form width
  • Added Stats Profiles
  • Added a new type of Stats
  • Added Stats precision
  • Added option serverPresent and sendToClient in Stat module
  • Added dependency checks between serverPresent and sendToClient in Stats module

10.9.0p4

  • Fixed displaying the chunk size parameter for the target type group in Abilities

10.9.0p3

  • Modified project profile view to better display project name and path

10.9.0p2

  • Updated sharp to version 0.32.5
  • Modified Abilities module by splitting targetType into targetType and targetSubType
  • Added checking combat state in the Abilities module
  • Added miss chance and stealth reduce parameters for Abilities
  • Fixed duplicate Ability functionality
  • Added events parry and dodge for Abilities triggers
  • Added new options for Abilities: noCheckBusy, noBusy, weaponMustBeDrawn, drawnWeaponBefore
  • Added Slots Sets
  • Added option to change the target from enemy to self for Abilities
  • Added value and interval for stats in the Skills module
  • Added dodge in the Player Character Template
  • Added cooldown checks for Abilities Combos
  • Changed minimum value for miss chance parameter for Abilities
  • Set the default minimum chance to 100 for effects and abilities
  • Added ability_pulse event for coord effects
  • Added Weapon Profiles
  • Added PowerUps for Abilities
  • Added option for items to set draw/holstering weapon for each slot in slot group if slot group is selected for weapon
  • Added attack time for ability
  • Added Audio Profile for items
  • Added Ground Prefab field in items module
  • Added 2 new events for the Item Audio Profile
  • Added skill_up_chance parameter for Abilities

10.9.0p1

  • In the Level XP Reward Profile definition, field clearing has been added if the reward type is changed
  • Added Combos to Abilities
  • Added Line of Sight to Abilities
  • Modified Abilities with new caster states

10.8.0p4

  • Fixed tooltip description for critical damage power in the damage module
  • Added Character Level XP and rewards profiles
  • Add sub filters and configuration to add new, edit list elements ad-hoc in Level XP Profile and Rewards Profile
  • Fix filters of sub-tables when a filter is not selected from the main table
  • Added ability and effects to socket items, enchant profiles, and item sets
  • Added draggable option to Levels in Level XP Profiles
  • Added to check dependencies
  • Translation corrections
  • Added Unlearn Ability Effect

10.7.0p3

  • Fixed issue with deactivation for items.

10.7.0p2

  • Modified typo in the Rankings from “Expirience” to “Experience”.
  • Modified value validator for item stats from Integer > 0 to Integer in general to allow negative values.
  • Modified enchant profiles module, to display damage and damagep as well as a fixed issue where stat_value wasn’t read from the database.
  • Increased the length of the parameter name in Game Settings.
  • Added  “show on the player” field in effects to visualize specific effects in the UI in-game.
  • Added displaying the server and database version

  • Removed ability setting directly on mob template.
  • Fixed issue when AoE type was not reset to None when it was switched to something else.

10.6.0p20

  • Removed the “None” option from the Ability Coord Effect Event [1-5] and set the default value to “Activating”
  • Removed the “None” option from the Act. Target [1-6]

10.6.0p19

  • Modified item slot type field in the slots module to make it required.
  • Modified item slots field in the slots groups module to make it required.

10.6.0p18

  • Fixed the issue with converting icons in the profile form.
  • Fixed the issue with Player Templates “Copy To” option.
  • Modified Player Template module to update all Templates related to the edited Race when the Race description was changed.

10.6.0p17

  • Fixed issue where saving an icon caused that exception message has been saved in the log, even the icon was saved properly.
  • Added the option to save the entry as a new copy. This gives you the ability to edit elements that are as a sub-list, for example, while editing ability, you can open the attached effect and duplicate it without leaving the ability form.

 

10.6.0p16

  • Modified Threat effect to allow negative threat value.
  • Modified Threat effect to make threat value field as required.
  • Fixed issue with ability where “Count of Abilities” and “Ability to Disable with Tag” fields were visible by default, even Is Toggle field was set to false.

10.6.0p15

  • Added option to close all tabs as well as all other tabs using the right mouse button on any of the tabs.

  • Added option to easier deactivates entries on the list using a checkbox in the table view.

  • Added option to show active/inactive elements.

    You can also define what elements should be displayed by default in the profile

  •  Added option to invoke bulk actions to activate/deactivate/delete

  • Added option where Atavism Standalone Editor will check for updates and display information if any update is available.

    Updates will be checked with each start or on-demand using the menu option

    You can enable or disable updates checking using the new application panel

  • Fixed profile switching.